//gorrillaBox //demonstrates adding an image map // Persistence of Vision Ray Tracer Scene Description File // File: ?.pov // Vers: 3.1 // Desc: Basic Scene Example // Date: mm/dd/yy // Auth: ?[esp] // #version 3.1 #include "colors.inc" global_settings { assumed_gamma 1.0 } // ---------------------------------------- camera { location <0.0, 0.5, -4.0> direction 1.5*z right 4/3*x look_at <0.0, 0.0, 0.0> } sky_sphere { pigment { gradient y color_map { [0.0 color blue 0.6] [1.0 color rgb 1] } } } light_source { 0*x // light's position (translated below) color red 1.0 green 1.0 blue 1.0 // light's color translate <-30, 30, -30> } // ---------------------------------------- plane { y, -1 pigment {color rgb <0.7,0.5,0.3>}} sphere { 0.0, 1 texture { pigment { image_map{ gif "studly.gif" } // end imagemap scale 1 } // end pigment } // end texture rotate y * 45 rotate x + -30 } // end sphere