| Chapter | Topic |
|---|---|
| 1 | Shapes and Colors |
| 2 | Transformations |
| 3 | Text and Extrusions |
| 4 | Points, Lines, and Faces |
| 5 | Texture Mapping |
| 6 | Encapsulation |
| 7 | Sensors |
| 8 | Interpolation |
| 9 | Light and Sounds |
| 10 | Scripts |
| Project | Description | Due |
|---|---|---|
| UFO | Use all the primitive shapes to build a UFO. Add color to the shapes |
|
| Transformer | Use primitive shapes and tranform nodes to build a model of anything (well, anything legal and moral) use at least one rotation, scale, translation |
|
| Roller Coaster | Build a roller coaster based on a single extrusion as the track. See details in the Extrusion unit | |
| Floor Plan | Use an indexed faceset to build a model from a floor plan. See hints in the notes on pointsets and facesets. | |
| Photo Cube | Build a simple indexed faceset of a cube (or something at least as complex) and map six images to the cube. Force the browser to start in examine mode |