target = 1;
btnPrev.onRelease = function(){
target -= 10;
if (target < 1){
target = 1;
} // end if
_root.gotoAndPlay(target);
} // end btnPrev
btnNext.onRelease = function(){
target += 10;
if (target >= 40){
target = 31;
} // end if
trace ("going to frame " + target);
_root.gotoAndPlay(target);
} // end btnPrev
_root.gotoAndPlay(_root._currentFrame - 9);