Advanced Graphics
n241.tplt
Advanced Graphics
Why we need them
When to use them
Warnings
Advanced Graphics types
3D Visualization (Ray Tracing)
Morphing
Animated GIFs
Ray Tracing
The basic principle:
Traces how light rays travel
from camera off objects to light source
scene definition language
POV-Ray
Free software
Extremely powerful
Full-featured
Not as friendly as commercial packages
Getting Started
Download and install
Run POV-RAY3.1
Look at a sample scene
Creating a scene
Add a camera
Add light
Add a shape (or two)
Modifying the look and feel
Changing the pigment of the floor
Changing the texture of the sphere
Moving camera and light
Moving other objects
Cool, but now what?
Auto-saved images
Conversion to web-ready format
Anti-aliasing, color depth
More things to learn about POV-RAY
Animation - create multiple images
Advanced textures and shapes - globs, smoke, etc
Rendering options for size and detail
One example:
Morphing
Basic concepts
Use and abuse
How it's used
Morphing general concept
Two different images
control points to determine central features
Estimates 'in-between' points, colors
Creates smooth transition between different images
Using MorphWin
Import two files
Choose control points
Define borders
Fire away
Creating Animated GIFS
Basic outline
Import images
Define control
combine
Using GIF Construction Set
Download GCS (or somehting like it)
Choose images - smaller is better
setting controls
loop or one-shot
Special Tricks
Import wizard
Banner wizards
Rotation
Warnings
Animation is VERY expensive
Use smaller images when possible
Low color depth = faster
No control once image is created