Computer Science Research
Virtual Plastic Surgery
The goal of this project is to develop a virtual plastic surgery system,
in collaboration will Dr. Min Li from the Department of Plastic Surgery.
Using a 3D scanner as the basic sensory device to gather detailed patient's
facial (or other body parts) data, and develop interactive tools for the
simulation of surgery process, and for preview of surgical effects. Haptic
force feedback system will be integrated into this process to provide
more realistic simulation of surgical procedures. The research will involve
modeling tools for polygon mesh data and texture data from the 3D scanner,
including 3D deformation, topological and geometric operators, texture
re-shading, and physical modeling for force-feedback operations.
Project Presented By
Fang, Shiaofen

Education Details
| PhD: | Computer Science University of Utah 1992 |
Research Interests
My primary research interests are in visualization, biomedical
imaging, computer graphics, and geometric modeling. My early research
focus had been on Volume Visualization and Volume Graphics. Major
projects include deformable volume modeling and rendering, hardware
assisted voxelization, volume fusion, 3D microscopy visualization, and
immersive volume visualzation. A common theme of these research projects
is the efficient and effective visaulization of scientific data.
Although this line of research is still a major part of my work, My
recent research interests have been shifted more towards the direction
of medical image analysis and visual data mining. These include 3D image
analysis for medical diagnosis, surface analysis of medical scans, 3D
surface reconstruction, and knowledge discovery through information
visualization.